View all by Nerokrinion
Nerokrinion
Follow Nerokrinion
Follow
Following Nerokrinion
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
ProcGen Demo
←
Return to ProcGen Demo
Devlog
Diamond Square Island Generator added
December 18, 2022
by
Nerokrinion
#terrain generator, #diamond square
I added an island generator based on the diamond square algorithm . Roughness and island size can be controlled. The Godot shader language is still a bit of a mystery to me, so I took the terrain shad...
Continue reading
Diffusion-limited aggregation added
August 27, 2022
by
Nerokrinion
#generator, #random walk
I added a new generator that uses a diffusion-limited aggregation algorithm. It is quite easy to implement as it is basically a series of random walks. The algorithm creates irregular cavelike levels...
Continue reading
Maze & Rooms generator added
May 28, 2022
by
Nerokrinion
I added a modification to the recursive backtracker algorithm. This one adds larger spaces after level generation and also opens some walls, making it potentially more interesting for level generation...
Continue reading
New tileset added
May 09, 2022
by
Nerokrinion
This is just a small update. I added a third tileset to the Big Tiles generator...
Continue reading
River generator added
March 04, 2022
by
Nerokrinion
I added a river generator that combines a self-avoiding walk with a tile-based generator and creates a fairly pretty landscape. I also added a simple compass to the first person view as I quickly beca...
Continue reading
First person view added
February 01, 2022
by
Nerokrinion
#FPS, #first person camera
I added a first person camera, so now the Tab button alternates between complete top down view, closer top down view and first person view. In first person view the controls are also switched to simpl...
Continue reading